Hyper gate
The ship is a 16-pointed star of incredible size. Folded, the star does not even fit inside an aircraft carrier, so the ship has to be assembled in orbit. In operation, each point of the star has a Hyper intercept module at its tip, and a Hyper sync module sits at the center. The modules pump energy into the gate over several hours, after which a single pulse opens a hyper-tunnel large enough to hold an entire planet. The gate's entrance and exit are located at different planets and effectively let the planets swap places.
All ships on the planet and in its orbit remain untouched. Buildings and inhabitants will notice the change only from the altered starry sky overhead.
While operating, the ship cannot be part of a fleet, cannot move, and needs constant protection.
Object mass: 383069
Ship specifications:
| Docking weight | 38312 |
| Hold capacity | 14570 |
| Maximum level of protection | 16018 |
| Number of shots | 0 |
| Shot power | 0 |
| Weapon type | Laser |
| Speed of movement in space | 33 |
| Hydrogen consumption | 26 |
| Speed of movement in hyperspace | 47 |
| Uranium consumption | 27 |
| Registry naming | ГВ |
| Anti-gravity engine | not installed |
| Radar | 0 |
| Radar detector | 0 |
| Remote control module | not installed |
| Hyper-interception module | not installed |
| Maximum missile type | 4 |
Required for manufacturing: